Facet Duels · in development
Same board.
Two players.
One winner.
Facet Duels puts two people on one board with a clock each. Every set you find buys you time. Every mistake hands your opponent a window to take one off you.
Duels comes after Facet. Facet launches 5 November.
It’s a chess clock.
There is no turn timer and there are no lives. You lose when your bank runs out, and nothing else ends the game.
- 60sYour bank
- Each player gets sixty seconds. Only the player whose turn it is burns any.
- +2sPer set
- Find a set and two seconds go back on your clock. Playing well buys you time.
- −3sPer mistake
- Call a set that isn't one and three seconds come off — and the board opens up to your opponent.
- 4sThe steal
- A mistake gives the other player four real seconds to take a set off the board. Grab it and the turn is yours.
Which means the clock is not a countdown you are fighting. It is the scoreboard, and every set you call is time you get to keep.
Six cards. Three help you, three ruin them.
You bring a loadout into a match and spend it while the other player’s clock is the one you are trying to drain.
Time+
buffFour seconds onto your own bank.
Shield
buffBlocks the next thing aimed at you.
Reveal
buffA second and a half of looking at the answer.
Blur
sabotageTheir board goes soft while the clock keeps running.
Clip
sabotageThree seconds off their bank. It is as mean as it sounds.
Scramble
sabotageTheir read of the board stops being true.
Every card is earned by playing. None of them is for sale, and none of them ever will be.
Where it actually is.
It plays now.
Two people passing one device, and a six-rung ladder to climb alone — Rookie through Expert. The gentlest two rungs never race their own clock, on purpose: a brand-new player should be able to win one on time.
What it does not have yet is online play, and that is deliberate. The engine and the interface were built apart from each other so real-time can be added without the game changing underneath it.
Where it sits.
Facet ships first, on 5 November. Duels follows, and there is no date on it yet — the single-player game has to be the thing it is on its own before a second player is worth adding.
If you want to be in the room when it lands, the way in is the Facet beta. If you have not met the board yet, start with Facet.
